What We’re Making

A mix of bigger adventures, prototype ideas, and quick little projects we build to test mechanics, art styles, and weirdly fun concepts.

First Main Title

In development

Swamp Prototype

Gameplay test

Mini Challenge

Minigame

Cozy Side Project

Experiment

Combat Sandbox

Mechanics lab

Worldbuilding Demo

Early concept

Main project

Big ideas, early systems

Our first title is taking shape through environment tests, mechanic prototypes, and lots of iteration.

Minigames

Small games, fast fun

We build compact experiences to try new ideas quickly and share fun things while larger projects grow.

Art direction

Finding the right vibe

From moody fantasy scenes to playful color palettes, we’re exploring styles that feel unmistakably TinySwampGames.

Studio process

Two people, many hats

Design, code, art, testing, and polish all happen in-house, which keeps every game personal and hands-on.